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FanCrew rating: Champion Data rating points and AFL Fantasy points together, on a 0–10 scale against every AFL game since 2001 (Fantasy points alone before 2012). 6.5 is a typical game, 8.5 and up a standout. Players need 15% game time to be rated.
| 14 |
| 0 |
| 0 |
| 3 |
| 5 |
| 0 |
| 59 |
| R6 | @ GEE | L 48–168 | 8 | 1 | 0 | 4 | 3 | 0 | 47 |
| R5 | v NTH | L 81–119 | 14 | 0 | 0 | 3 | 3 | 1 | 54 |
| R4 | @ BRI | L 94–107 | 8 | 1 | 0 | 2 | 1 | 0 | 34 |
| R3 | v CAR | W 95–41 | 18 | 1 | 0 | 7 | 5 | 0 | 92 |
| R2 | @ FRE | W 126–100 | 9 | 1 | 0 | 5 | 4 | 0 | 63 |
| R1 | v ESS | W 121–60 | 15 | 0 | 0 | 7 | 3 | 1 | 71 |
| 6 | 4.7 | 0 | 1.8 | 1.7 | 24.2 |
| 2016 | GCS | 8 | 11.9 | 4 | 4.5 | 3.3 | 58.0 |
|---|
| Career | 23 | 8.3 | 5 | 3.0 | 2.5 | 40.4 |
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